AI Insights · Timothy · January 2025
Top 2D Anime Games in Europe Q4 2024
Explore how the top 2D anime games performed on the unified platform in Europe during Q4 2024, highlighting key trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of top 2D anime games on the unified platform in Europe showed interesting trends in downloads, revenue, and active user engagement. Sensor Tower provides a detailed look at these metrics.
Hero Wars: Alliance Fantasy from Nexters Global LTD began the quarter with a significant weekly revenue of approximately $1.2M, which saw fluctuations throughout the period, peaking again at around $995K in late December. Weekly downloads started strong at over 155K, gradually decreasing before a slight recovery to about 114K at the year's end. Active users also showed a downward trend, from 520K to about 463K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a varied revenue pattern, beginning with $671K and ending with a peak of $831K. Downloads remained relatively stable, starting at 13K and closing at 13K, while active users decreased from 449K to 300K.
Legend of Mushroom from Joy Net Games showed a moderate revenue with a peak of $394K initially and ending the quarter with $253K. Downloads began at 56K, showing fluctuations and ending at 68K. Active users increased slightly from 319K to 373K by the end of the quarter.
Jujutsu Kaisen Phantom Parade by BILIBILI HK LIMITED, launched in November, saw a high initial revenue of $315K, which declined to $59K by December. Downloads started at 407K, dramatically decreasing to 11K. Active users mirrored this trend, starting at 317K and dropping to 96K.
Isekai:Slow Life from Mars Era Limited began the quarter with $179K in weekly revenue, ending on a high note with $211K. Downloads were stable, starting at 22K and ending at 14K. Active users increased slightly from 133K to 147K.
For more detailed insights into these trends, visit Sensor Tower.